The Numbers Game -- Full Length Products -- CD/Cassette/Vinyl/Video/DVD

April 29, 2008 -- The industry is still trying to blame the audience formerly known as fans, still suing everyone they think is trying to listen to their music, and still generally being a pain in everyone's ass. As we can see, this approach has been wildly successful.

Here are a couple of clues for them:

    • Last year's best selling album moved 4.6 million copies.
    • The new version of the Grand Theft Auto video game was released today. It is expected to sell 6 million copies before the week is out.

CDs give you an hour's entertainment. Some games you can play for days. Check this out -- when you're playing a video game, they've got music, too. And get this, the music often changes in relation to what's happening in the game, which you can actually take part in. You don't suppose that some people who used to buy music might now choose a game because it's simply a better entertainment value? Like, oh, I don't know, Guitar Hero maybe?

Nah, that can't be it.

 

 

Note: Data shown as "Video" in the chart above is the "Total" from the formats broken down at left.